// Provide a default path to dwr.engine if (dwr == null) var dwr = {}; if (dwr.engine == null) dwr.engine = {}; if (DWREngine == null) var DWREngine = dwr.engine; if (GS == null) var GS = {}; GS._path = '/gs/dwr'; GS.GetNearby = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetNearby', p0, p1, callback); } GS.GetResult = function(p0, callback) { dwr.engine._execute(GS._path, 'GS', 'GetResult', p0, callback); } GS.GetAds2x1 = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetAds2x1', p0, p1, callback); } GS.GetNearbyCities = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetNearbyCities', p0, p1, callback); } GS.GetNearbyCounties = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetNearbyCounties', p0, p1, callback); } GS.GetNearbyStates = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetNearbyStates', p0, p1, callback); } GS.GetNearbyCountries = function(p0, p1, callback) { dwr.engine._execute(GS._path, 'GS', 'GetNearbyCountries', p0, p1, callback); }